Nationally, the median is $70,000 — South Australia sits $15,000 below the national figure. See the national picture →
Take-home on the median Game Designer salary of $55,000 — after $7,113 income tax and $1,100 Medicare levy (2025–26 resident, no HECS, private hospital cover).
Reported total pay for Game Designer roles by employer — medians include bonuses and other cash compensation, so they sit above base-salary figures.
| Company | Median total pay | Typical range |
|---|---|---|
| Academy of Interactive Entertainment★ 3.9 | $97,437 | $93,643 – $101,230 |
| WMS Gaming★ 3.1 | $84,540 | $81,498 – $87,582 |
| Floodlight Content | $79,119 | $75,602 – $82,617 |
| Test★ 4.0 | $70,059 | $67,697 – $72,421 |
| 3D Systems★ 3.1 | $59,359 | $57,225 – $61,493 |
Median base salary and range where enough data exists — every figure labelled with its source.
Anonymous submissions from Australian workers — reviewed before they appear, never tied to a name or employer.
No community submissions for Game Designer yet.
Be the first — anonymous, two minutes, and it makes this page sharper for every Game Designer in Australia.
Share your salaryShare your salary anonymously — two minutes, no sign-up. Every submission improves the picture for everyone.
Salary figures are market estimates built from third-party data and community submissions — they show what the market pays, not what any individual employer will offer. Take-home figures are 2025–26 estimates for an Australian resident with private hospital cover and no HECS debt. General information only — not financial or tax advice.
| SKYCITY★ 3.1 | $57,758 | $54,261 – $61,256 |
| Mighty Kingdom★ 3.3 | $55,000 | $52,000 – $94,000 |
| Halfbrick Studios★ 3.9 | $50,043 | $48,031 – $52,056 |
| Wicked Witch Software★ 4.0 | $47,744 | $45,669 – $49,819 |
| SKYCITY Adelaide★ 3.8 | $45,000 | $40,000 – $69,300 |
| Australian Electoral Commission★ 2.7 | $39,421 | $38,078 – $40,765 |